Here you can check some of the project were I was involved, if you want to check more details you can check my resume here
Art Direction with chilean team. Working in the development of the game, physical pieces and internal box design. Also directing animation, VFX, SFX, and music.
Art Direction with chilean team. Working in the development of the game, physical pieces and internal box design. Also directing animation, VFX, SFX, and music.
Background illustrations for all the game chapters. UI asset art and VFX concepts
AD: Paul Nguyen
Worked in some Background illustration.
AD: Paul Nguyen
Working in the development of Clawbert and Clawbert toytown creating more than 700 characters to collect into the game, alongside backgrounds and animations.
Lead Artist doing 70+ characters and numerous assets during the time I worked in this project, this included working with IPs like Street Fighter, and Ghostbusters.
AD: Leonardo Gutierrez
Lead Artist for mobile game from LucasFilm / Disney. My role was to create characters, backgrounds and in game elementes based on the Star Wars franchise.
AD: Jean Ruiz Carreño
ShenLong / Zeus vs Hades slot machine general asset creation, including character design, animations and VFXs - (c) Innovo Gaming
Character illustration - (c) ACE Team